Rules of the Guild Store:
1 - The Guild Store (GS) exist to help all Time Guardians;
2 - Please do not store common items, they will be destroyed;
3 - Before you store rare or unique items, make sure it's worthy to do it (not all are that rare and unique), ask first in the guild chat if someone wants them and trade directly;
4 - All Set's belong to the Guild for Time Guardians to use.
Check the Forum or the Report on Guild Inventory's page to see which sets are available;
5 - Sets available will go to the first player reaching the required level of the Set and asks for it
6 - Sets are to be borrowed complete, exceptions can happen but each situation will be evaluated individually;
7 - If a player with a borrowed set isn't playing often, he may see the set being removed from him. This way a more active player can make better use of the Set and raise faster.
8 - If a player with a borrowed Set is going to be out for more than 3 days, please replace the set for other items and return it, so others can use it.
9 - 2 slots must be free all the time because of drops from Group attacks, so before you store or return something make sure that free space remains;
10 - All items can be sold for Guild profit or to create space on the GS, including sets. If you store items that are not for sale, send Rashiel a message;
11 - The exceptions to rule 10 are: drops from an attack group (the item belongs to the group leader), quest items you store temporarily and items you ask to be stored for 1 or 2 days (only if the GS have space);
12 – All extra drops from an attack group (after set is acquired), belongs to the Guild;
13 - Do not store items that need to be repaired, you will be charged to repair. The same applies to borrowed items, return them repaired please;
14 - Slots for the GS are expensive (50 FSP each). If the GS starts to fill the items will taken, some items for sale or to store them until we have enough space again;
15 - Items that are locked (tagged), means that when borrowed they can't be sold and if a player that is using them leaves the Guild items will return to GS automatically.
Reference rules 7 and 8, sets will be recalled if you are not hunting
(It's easy to find out who plays and who just do a login).
Now that Guild Registrar Structure is upgraded to level 3, it's possible to recall items to the GS, therefore these are the Rules
1 - Not equipped items can be recalled anytime;
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